Jemima RELLIE This paper starts by describing the mutual dependency
between museums and net art, before presenting Tate's net art commissions to
date as well as the evolving context in which these commissions were
developed. It also suggests why net art is important to Tate by locating
it within the broader online strategy and aligning it to Tate's core
objectives.
Why are museums important for net art?
Simply put net art needs museums. Why?
Audiences: An
audience for net art already exists - as is evident in the vibrancy of online
forums like Nettime and Rhizome, and established events like Ars Electronica,
and ISEA.But unlike some other areas
of international contemporary art practice, knowledge of net art and its
practitioners remains fragmented, enjoying little recognition or consideration
outside of these ghettos. Museums serve as arbiters of value, makers of taste,
and networks of cultural meaning.As a
result they are ideally positioned to bring net art to the attention of larger,
broader audiences.It is their job to
assess culture and identify which narratives are most interesting, relevant and
important– where they go, others will follow.
Interpretation: Art museums have a unique role to play
for net art in this respect, focusing as they do on the history of art and
contemporary art practices.They not
only present another platform for the experience and study of net art, but they
also importantly provide art historical context. This context in turn facilitates analysis, which museums offer in
the form of Interpretation and Education programmes: critical texts, seminars
and conferences.Education is now
central to museums’ remit and they devote great energy in encouraging audiences
to understand what is displayed.
Preservation:
Museums also have an important role to play in the preservation of net art.
They are well practised in the storage and care of art works for the enjoyment
and understanding of future generations. Museum objectives certainly shift over
time, but it is safe to assume that collection preservation will remain a
focus. Net art certainly poses new challenges for collection care, but these
will be met just as they have been for other multidisciplinary practices like
conceptual, performance, and installation art. Several museums, including SFMOMA and the Walker, have already
started collecting net art, and others, including Tate, should be encouraged to
do so too, to ensure key works are not lost to history.
Financial support:Many of the preservation challenges encountered with net
art, namely those related to IPR (Intellectual Property Rights) and
technological obsolescence, also contribute to the difficulties art dealers
still face developing a market for these works. While commercial galleries
remain hard pushed to realise a return on investment in net art, museums and
other not-for-profit organisations must lead in commissioning and displaying
these important works. With the ever-increasing commercialisation of the
internet it is possible that museums will, despite their late involvement in
net art, become the primary platform for its distribution.
It is no longer unusual to find museums exhibiting net
art. It is now found in science, applied art, design and fine art
museums, albeit seldom as the main attraction. This is good news for net art.
Museums provide net art with mainstream credibility, which in turn brings
audiences, funding and secures it a place history.
Why is net art important to museums?
The internet: If
the museum’s job is not only to think about the past, but also to celebrate
what is most vital and relevant now, then the internet can not be ignored as a
valid location and focus for artistic practice.Despite the burst bubble, the internet remains one of the most significant
inventions of the 20th century, signalling what Rifkin describes as
the move of commerce from geography to cyberspace, from markets to networks and
from ownership to access 1. The internet has developed in parallel with
concepts of globalisation, the communication age, and the information age, and
is integral to their definitions. As the Social History of Art has taught us,
art can only be understood in the wider context of the society that produces
it.Net art says a lot about
contemporary society and how it is changing, as is evidenced when it is
addressed in relation to established art histories.
Beryl Graham 2
and others have noted that net art actually fits very nicely into hot
curatorial debates about the death of the object, the erosion of media
hierarchies, and conceptual art. This acknowledged theoretical continuity is
easing net art into the mainstream, although it remains pretty clear that many
art museums still struggle with exactly how to evaluate and accommodate net
art.Art museums are not interested in
works on technical grounds alone, and yet many curators still find it difficult
to distinguish artistic merit from technical innovation in net art.This is inevitable when you consider the
speed with which both the practice and its tools continue to evolve. But
experience and confidence is growing and fuelling emerging net art canons.
Operations: In fact, both curators and other museum
professionals can learn a lot from net art, beyond art history - lessons which
are fundamental to the survival of the organisations they represent.Online audiences expect seamless access in a
networked society, but, to quote Jane Sledge: "while cyberspace may seem
to threaten national boundaries, the boundaries remain strong between different
museum functions such as exhibits and registration, and systems integration
remains elusive" 3.As David Bearman and Jennifer Trant have
explained 4:
the roles of Museum professionals, like other professionals, need to evolve -
and to be fair, this is already happening. The information age requires interdisciplinary collaboration and
teamwork, across not only departments but also institutions and national
borders. If museums want to improve their offerings, they must actively seek
partnerships and be willing to pool knowledge and resources.What is more, they need to become flexible
and scaleable enough to take advantage of opportunities.Net artists get this and can help show the
way.
Visitors: Museum
websites are both common and increasingly popular, yet few of them take full
advantage of the potential afforded. Most acknowledge the benefits of offering
access to collections and listings type information, but few have yet enabled
information to travel in any direction other than from the museum to the
visitor. Simplistically put, this is missing a trick. People like to
communicate.Generally, they will go to
museums in groups.Visiting a museum is
a social activity, yet few attempts have been made to facilitate communication
among online museum visitors.Net
artists, with their usual willingness to participate, collaborate can help kick
start community-based activity linked to museum websites.
There also remains a persistent reluctance by most
museums to give their online visitors equal status to offline visitors.If statistics are to be believed then online
visitors are already frequently outnumbering their offline counterparts.
Admittedly they do not, on average, spend the same amount of time or money at
their online destination - but if supported these figures will also continue to
rise. As Jane Sledge pointed out in 2000: “museums need to stop seeing their virtual visitors as
parallel, unconnected universes. They must remember their mission and goals and
see how the virtual audiences fit within these goals.” 5.
Net art can be really helpful to art museums in this
respect. It raises the profile of their web sites, both within the
organisations and the wider art world. These sites no longer function purely to
support offline programmes, but become instead a gallery in their own right,
with, potentially, equal status to offline sites and, time-will-prove, equal
claims to resources.
Tate
and the internet
Tate was not quick to get online.The first Tate website launched in February 1998, supported by a
sole web editor, working three days a week in the Communications
Department.But once plugged in, things
developed relatively fast.Highlights,
in rough chronological order, include: a site re-launch in March 2000, an
‘e-business’ joint venture with MOMA 6
(also 2000), digitisation of the Collection and strands from the archive 7,
a partnership with the BBC Online 8,
a consistent programme of webcast events 9,
sponsorship of Tate Online by BT 10,
and the subsequent creation of an independent Digital Programmes Department,
site search, e-bulletins 11,
an e-learning portal 12
and discussion forums. This impressive sprint proves Tate is enthusiastic about
the internet and what it can do – as stated explicitly in the objective from
the 2001 business plan that Tate Online should “function as a sixth site for
Tate, featuring a distinct and identifiable programme, appropriate to the
medium” 13.Needless to say this programme includes net
art as a central feature.
Tate Online has grown to be among the most
successful museum sites in the world, attracting over 1.7 million unique
visitors last year. According to independent statistics 14
it is consistently the most popular UK art website. The average length of
online visits is now at just over 7 minutes, compared with just over 6 minutes
for all websites in general 15.These figures are all encouraging, unlike
one of the results of a survey run just before the most recent net art
commission at Tate Online.Less than 1%
of the 605 respondents specified net art as a reason for their visit to
tate.org.uk.Survey results suggested
that the vast majority of visitors to Tate Online are after offline-exhibition
related information or online educational material based on the Collection. But
these remain early days, and there were over 5,000 visits
to the Tate net art homepage in October 16.
Tate and net art Traditionally Tate has focused on sculpture, painting and
the graphic arts. However, since the 1960s, divisions and hierarchies between
media have become increasingly blurred as artists move between media and
combine different techniques. Following the lead of contemporary artists’
working across-boundaries, Tate has, slowly since the 1970s but more urgently
since the 1990s, built up a considerable photography collection and an
important collection of film and video installations.The most exciting new challenge for Tate, as for artists
themselves, is how now to explore the myriad new and continuously evolving
technologies available in a global, digital era. Tate has now presented net art
on four occasions: in 1999, 2000, 2001, and again, last summer in 2002.
1999: The first
Tate net art project was Broadcast by Karen Guthrie and Nina Pope 17.This work was an event commissioned as part
of Tate Modern’s pre-opening programme and was a re-working of Chaucer’s Canterbury
Tales. Twenty-nine contemporary
pilgrims were selected and on September 11th 1999, their tales were broadcast
live in Borough Market (Southwark, London) and webcast online.
2000 18 The first net art
works included on the Tate website were commissioned the following year to
accompany Tate’s re-brand and physical extension i.e. the opening of Tate
Britain and Tate Modern.The
commissions were acknowledged as a simultaneous and deliberate attempt to
extend Tate’s work in the virtual world. On this occasion, a small team led by
a freelance curator, Matthew Gansalo 19,
commissioned 1996 Turner Prize nominee Simon Patterson, and established net
artist, Graham Harwood, to create “a dialogue about the interactive nature and
possibilities of net art, exploring the relationship between the virtual and
the real object, and the role of the museum and the internet in contemporary
art” 20.
Simon
created Les Match des Couleurs 21,
a table of colours with their hexadecimal equivalents, matched with all the
teams from the French football league. Radio France’s commentator Eugène Saccomano reads out the results, and
this work can still be bought in screensaver format from the Tate shop 22.Graham created a piece called Uncomfortable
Proximity 23, which was
a reworking of the Tate website, made up of critical texts and disturbing
photographs referring to Tate’s history. Support texts for both projects were commissioned from Matthew Fuller 24.
2001: The third time net
art appeared within the Tate network was IRG (in a real gallery), Tate Britain,
in 2001.The show was part of the Art
Now programme aimed at generating discussion and awareness of new art in
Britain.It was called Art and Money
Online, was curated by Julian Stallabrass and sponsored by Reuters.Three installations were presented, each of
which examined the commercialisation of the internet. Included in the selection
criteria was the requirement that all works be accessible to visitors who may
previously have been put off by the computer interface.
Lisa
Autogena and Joshua Portway created a new work for the show, called Black
Shoals Stock Market Planetarium. The work used the internet to accessing
live stock market data and represent companies as stars at night, both on a
flat screen and a dome in a darkened room. The group Redundant Technology
Initiative was also in this show 25.RTI presented Free
Agent, in which they re-purposed old computers to search online for
the word 'free'.Mixing video footage
with these results, a networked ‘no-cost’ video wall was created, across 36,
14” screens. The third set of artists to take part in Art and Money Online
was Jon Thomson and Alison Craighead 26.They showed CNN Interactive just got more
interactive in which the viewer was encouraged to select ‘mood’ music, via
a touch screen kiosk, to accompany the online news. The one-day conference that
accompanied the show is available as a webcast on the Tate website 27.
2002: The most recent Tate
net art commissions launched this summer, again at Tate Online, but this time
under the aegis of the newly formed Digital Programmes department. A shortlist of 14 artists/groups was
invited to submit proposals responding to
the historical context of network art, or to the context of Tate as a
communication system, and which would hopefully involve significant elements of
participation.The two artists
eventually commissioned were Heath Bunting for Borderxing Guide and
Susan Collin’s for Tate in Space. The two works are very different in
tone and content, but similar in that that they will both evolve over the first
year of display. Support texts were again commissioned, this time by Josephine
Berry, Florian Schneider and Paul Bonaventura 28.
Heath’s proposal was to develop new work in a series that
was currently underway in which he documents walks in Europe, locating and
crossing borders without a passport, and subsequently publishes the information
online.Or at least that was what the
work was going to be until a few weeks before links to it were included on
Tate’s website. Heath added another layer to the work at this stage and denied
access to most of the content, hosted on Irational’s server, to ‘unauthorised’ visitors.
Unauthorised visitors are greeted with a list of authorised clients, including
Tate, various media labs in Europe, whole countries such as Afghanistan, and
several Easy Everything machines, and encouraged to travel to one of these
clients to view the work. Alternatively, and if suitably equipped with a static IP (Internet Protocol) address, the visitor can apply
for ‘authorised’ status themselves.
This tactic provoked a fair amount of discussion at Tate,
where there was some concern that the piece would frustrate Tate’s core
objective of increasing access to and understanding of art.In fact what Borderxing Guide succeeds
in doing is promote critical awareness of naïve, wishful interpretations of the
internet as somehow the great equaliser where movement is unrestricted and
information is freely available to all.In this respect, and on one level, it is a specific provocation to
museums to reflect on their culturally imperialist tendencies, as much in evidence
online as off 29.Ironically then, perhaps, it has proved very
popular with other arts organisations – including MUDAM (Musée d’Art Moderne Grand-Duc Jean) in Luxembourg,
the London ICA (Institute of Contemporary Arts) and Sao Paolo Biennali, all of
whom have also already included this work in their shows.
Expansionism is also one of the themes in Susan’s
proposal for a Tate in Space.At this stage of
the development the Tate in Space website is the key route through which
members of the public can follow programme progress.Forget Las Vegas, forget cyberspace, Tate in Space
explores ways in which Tate might extend the visitor experience and engage new
audiences in ‘outer space’.Formally,
the site presents online visitors with no radical surprises, based as it is on
the existing graphic identity of the Tate website.Sufficiently so that most visitors are taken in at least for a
while…including the British National
Space Centre who called with questions about the satellite, and asked whether
the proper permissions had been secured for Tate’s space explorations.
As stated in the press release, the ‘site acts as an arena for debate and reflection on the nature
of art in space, raising questions about cultural and institutional ambition
and the very human desires to observe and communicate’ 30.Online visitors are successfully co-opted in
the fabrication of a Tate in Space via various
means including an architectural competition, a request for sightings and a
discussion list.Through this
participation they are encouraged to examine ‘the contexts in which art
institutions, artists and viewers play out their interconnecting roles 31’.
The future for net art at Tate
Tate is committed to delivering bespoke online
programming, which necessarily includes intervening with the debates and
practices that are categorised as net art.The challenge in the immediate future will be in success fully balancing
this commitment with competing demands for resources, by securing new funding
and developing new partnerships.Optimism
that this can be achieved is justified as evidenced not only in the significant
renewal of BT’s sponsorship of Tate Online, but also as a result of a recent
contribution secured from the Daniel Langlois Foundation, towards new online
commissions in 2003. Promising discussions are also underway with regard to
future displays of both net art and other digital art in the real world
galleries.
Notes
1 - The Age of Access: The
New Culture of Hypercapitalism, Jeremy Rifkin, 2000, Tarcher/Putnam
2 -
http://www.newmedia.sunderland.ac.uk/crumb/phase3/index.html
3 -‘Surf's up - do you know where your wet suit is?’, Jane Sledge, 2000, Cultural Resource Management:
http://crm.cr.nps.gov/archive/23-05/23-05-17.pdf
4 - Cultural Institutions in a Networked Environment’, David Bearman and
Jennifer Trant, May 2002: http://www.archimuse.com/papers/AMI.stockholm.020524.pdf
5 - ‘Surf's
up - do you know where your wet suit is?’, Jane Sledge, 2000, Cultural
Resource Management: http://crm.cr.nps.gov/archive/23-05/23-05-17.pdf
6 - The
partnership, announced in April 2000, was to “to create an independent for-profit
e-business that will establish the premier destination on the Internet for
individuals to access, understand, and purchase the best in modern art, design,
and culture”.This joint venture was
intended to draw on “the museums' unrivalled collections and intellectual
capital to expand global audience for modern art, design, and culture”;
http://momawas.moma.org/about_moma/press/2000/tate_moma_4_17_00.html
7 - Funded first by the
Heritage Lottery Fund and now by the New Opportunities Fund. http://www.tate.org.uk/collection
8 - Tate@BBC was launched
in Spring 2001: http://www.bbc.co.uk/arts/tate/index.shtml
9 -
http://www.tate.org.uk/audiovideo
10 - Tate press release on
BT sponsorship of Tate Online: http://www.tate.org.uk/home/news/290801.htm
11 -
http://www.tate.org.uk/bulletins
12 -
http://www.tate.org.uk/elearning
13 - Tate Plan, 2001, p 27
14 - Statistics supplied
by Hitwise: http://www.hitwise.co.uk,
consistently cite Tate as the most popular UK Entertainment/art site, with UK
users
15 - This information is
again based on UK internet user statistics, aggregated by Htiwise
16 - Tate.org.uk WebTrends
report: this was the 39th most requested
page in October
17 -
http://www.somewhere.org.uk/broadcast/index.htm
18 - This was also the
first year a Turner Prize nominee was shortlisted for an ‘internet project’:Tomoko Takahashi was shortlisted for Word
Perhect with Chisenhale Gallery and e-2
19 - Mathew Gansalo in
interview with Sarah Cook: http://www.newmedia.sunderland.ac.uk/crumb/phase3/nmc_intvw_gansallo.html,
December 2000
20 - Sandy Nairne,
Director: Programmes’ introduction to the original net art commissions
21 -
http://www.tate.org.uk/netart/match/intro.htm
22 -
http://www.tate.org.uk/shop
23 -
http://www.tate.org.uk/netart/mongrel/home/default.htm
26 - http://www.thomson-craighead.net
27 -
http://www.tate.org.uk/audiovideo/artonline.htm
28 - http://www.tate.org.uk/netart
29 - The webcast of an event
entitled Border Crossings, at Tate Modern (October 2002) is available at
http://www.tate.org.uk/audiovideo
30 -
http://www.tate.org.uk/home/news/latestnetart.htm
31 - Paul Bonaventura
‘Floating World’ 2002, http://www.tate.org.uk/netart/floatingworlds.htm |